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SiegeUL [Newnet]
Posted: Sat Jul 15, 2017 7:12 am
by medor
What about SiegeUL_0028 ?
Re: SiegeUL
Posted: Sat Jul 15, 2017 7:20 am
by Deepu
Already better is ther SiegeIV_0028
Re: SiegeUL
Posted: Sat Jul 15, 2017 9:52 am
by medor
For me the original siege is laggy with the LCWeapons.
Your newnet one is smoother
Re: SiegeUL
Posted: Sat Jul 15, 2017 11:27 am
by Deepu
Support with NewNet too "SiegeIV_0028"
Re: SiegeUL
Posted: Sun Jul 16, 2017 12:40 am
by thiagoobr
i like this :)
Re: SiegeUL [Newnet]
Posted: Wed Dec 20, 2017 3:17 am
by thiagoobr
I found some errors in version SiegeUL_0025_2...
does not happen every time, happened only once...
was using newnet09 and XC_engine!
1º closed the game for some mistake
2ºerro use Warhead with the right mouse button, froze on the chipped screen
3º erro in translocator, i add one movie to you see erro... trans dont work!
Re: SiegeUL [Newnet]
Posted: Wed Dec 20, 2017 4:15 am
by Deepu
I never got this type of errors, try new version of siege
Re: SiegeUL [Newnet]
Posted: Wed Dec 20, 2017 7:20 am
by medor
v9 set is
SiegeIV_0028.SiegeGI
or
SiegeIV_0028.FreeSiegeGI
Re: SiegeUL [Newnet]
Posted: Wed Dec 20, 2017 11:23 pm
by thiagoobr
i go teste in version 0028, but I hate the twisted croshair bug..
Re: SiegeUL [Newnet]
Posted: Fri Nov 22, 2019 7:24 am
by medor
0032beta2 in test at DEV server
35.204.236.48 1111
if you want it
http://medor.no-ip.org/index.php?dir=Ga ... 2beta2.zip
for edit config SiegeIV_0032.ini NOT make a SiegeIV_0032beta2.ini