Ultimate UT Servers
Ultimate UT Servers
Game Types
1. Assault
2. Capture the Flag
3. Deathmatch
4. Domination
5. Last Man Standing
6. Team Deathmatch
7. Monster Match
8. Siege
9. Rocket X
10. Strangelove
11. Vehicle CTF
12. Soccer Tournament
13. Duels
NewNet + AX Weapons.
Server 1
unreal://141.147.97.19:7777/
Server 2
unreal://141.147.89.41:7777/
Server 3
unreal://144.24.114.10:7777/
Server 4
unreal://144.24.118.19:7777/
1. Assault
2. Capture the Flag
3. Deathmatch
4. Domination
5. Last Man Standing
6. Team Deathmatch
7. Monster Match
8. Siege
9. Rocket X
10. Strangelove
11. Vehicle CTF
12. Soccer Tournament
13. Duels
NewNet + AX Weapons.
Server 1
unreal://141.147.97.19:7777/
Server 2
unreal://141.147.89.41:7777/
Server 3
unreal://144.24.114.10:7777/
Server 4
unreal://144.24.118.19:7777/
Great Servers, Thank you.
Me too.........
Your assault have bug
When the game start with nexgen ( only assault ) there is a player who fly like an admin; sometime me sometime an other.
The set direction with hammer not work to but that it's one on some newnet bugs.
The only ZP working fine at this day for assault is zp103.
When the game start with nexgen ( only assault ) there is a player who fly like an admin; sometime me sometime an other.
The set direction with hammer not work to but that it's one on some newnet bugs.
The only ZP working fine at this day for assault is zp103.
Yes NN bug. Need to fix!
It's a NN bug for the hammer and other weapons like lr but the start game must be run with assault or assault 140 and no nexgen
I come from a team assault we have try to play it with Newnet and LCWeapons for ZP.
Newnet have weapons bugs but stay the beast way if someone can repair bugs.
LCWeapons have recurrent lag players with different build tested.
The only working fine now is ZP103.
here my conf team assault for help
http://unrealtournament.99.free.fr/utfi ... rFiles.zip
http://unrealtournament.99.free.fr/utfi ... Cannon.zip
http://unrealtournament.99.free.fr/utfi ... lus103.zip
UnrealTournament.ini
Note the assault 140 have his own scoreboard.
Newnet have weapons bugs but stay the beast way if someone can repair bugs.
LCWeapons have recurrent lag players with different build tested.
The only working fine now is ZP103.
here my conf team assault for help
Code: Select all
CustomGameConfig[0]=(bEnabled=True,GameClass="LeagueAS140.LeagueAssault",NewPrefix="AS",Mutators="LeagueAS140.NoGuardiaTeamCannon,ZeroPingPlus103.ZeroPing,QFeedback_v22.QFeedback,heineken2.heineken2,HumiliationV2.HumiliationMutator,GotLoque.GotLoque",Settings="bPlayersBalanceTeams=False,bBalanceTeams=False,MinPlayers=2")
http://unrealtournament.99.free.fr/utfi ... Cannon.zip
http://unrealtournament.99.free.fr/utfi ... lus103.zip
UnrealTournament.ini
Code: Select all
[LeagueAS140.LeagueAssault]
bngStatsCompatibility=False
bEnableCSHP=False
bAttackOnly=False
bMatchMode=False
bPracticeMode=False
bStandardise=True
bAuthorisePlayers=False
bAdminNameScore=True
bServerNameScore=False
bServerNameGameType=False
bCheckServername=True
bAutoPausing=False
bNoSuicidePenalties=True
MaxPauseTime=180
PauseTimeRemaining[0]=0
PauseTimeRemaining[1]=0
MaxPauseCount=4
PauseCountRemaining[0]=0
PauseCountRemaining[1]=0
MaxPausePerMapCount=1
PauseLeadInOutTime=5
TeamScore[0]=0
TeamScore[1]=0
MapsLeft=0
MatchLength=14
FirstMapStartTime=500
SubsequentMapStartTime=500
TeamNameRed=...:Red Frogs:...
TeamNameBlue=...:Blue Frogs:...
MapsWon[0]=
MapsWon[1]=
Matchlog=
ModeratorPassword=flower
MatchPasswordRed=
MatchPasswordBlue=
MatchPasswordSpec=
PrivateString=LOCKED - PRIVATE
PublicString=OPEN - PUBLIC
bImprovedTeamBalance=True
TeamBalanceDelayTime=15
bPreventMapChangeKick=True
PreventMapChangeKickTime=40
AuthModuleClass=LeagueAS140.LeagueAS_AuthAbstract
EntryActorClassString=LeagueAS140.CSHPEntryActor
AntiBanPasswords=
bIPsCollected=False
SavedPlayerCount=0
SavedSpecCount=0
SavedPlayerIPs[0]=
SavedPlayerIPs[1]=
SavedPlayerIPs[2]=
SavedPlayerIPs[3]=
SavedPlayerIPs[4]=
SavedPlayerIPs[5]=
SavedPlayerIPs[6]=
SavedPlayerIPs[7]=
SavedPlayerIPs[8]=
SavedPlayerIPs[9]=
SavedPlayerIPs[10]=
SavedPlayerIPs[11]=
SavedPlayerIPs[12]=
SavedPlayerIPs[13]=
SavedPlayerIPs[14]=
SavedPlayerIPs[15]=
SavedSpecIPs[0]=
SavedSpecIPs[1]=
SavedSpecIPs[2]=
SavedSpecIPs[3]=
bCleanShutdown=False
brecovering=False
recallmutatorlist=
recallmap=AS-Desolate][
lastobjcompletiontime=0
nextexpectedmap=AS-Desolate][.unr
bcrashrecovery=False
bDisableTIW=True
Defenses=3
SavedTime=600.000000
NumDefenses=0
CurrentDefender=0
bDefenseSet=True
bTiePartOne=True
GameCode=
Part=2
bNoTeamChanges=False
FriendlyFireScale=0.000000
MaxTeams=2
GoalTeamScore=0.000000
MaxTeamSize=16
FragLimit=0
TimeLimit=1
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
MinFOV=80.000000
MaxFOV=120.000000
MaxNameChanges=1000
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
1111 dev server down
you are current upload a new build ?
you are current upload a new build ?
Fixed...