MonsterHunt and newnet
Posted: Fri Apr 13, 2018 11:27 am
Actual test with newnet UN1 http://ultut.in/ut_files/server_side_mods/UN1.zip
MH2_NS_V2_July_12_03_03_PM http://medor.no-ip.org/index.php?dir=Ga ... _03_PM.zip
MH504 http://medor.no-ip.org/index.php?dir=Ga ... =MH504.zip
i have hit sounds ,walk sounds, scoreboard and mh HUD, announces hamp etc.... work for the moment with all tested custom weapons.
CustomGameConfig[52]=(bEnabled=True,GameClass="MH2_NS_V2.MonsterHunt",NewPrefix="nsMH",Mutators="UN1.DisableWeapons",Settings="")
Have to test with
MH_OsPower_MH504 http://medor.no-ip.org/index.php?dir=Ga ... _MH504.zip
MH2_NS_V2_July_12_03_03_PM http://medor.no-ip.org/index.php?dir=Ga ... _03_PM.zip
MH504 http://medor.no-ip.org/index.php?dir=Ga ... =MH504.zip
i have hit sounds ,walk sounds, scoreboard and mh HUD, announces hamp etc.... work for the moment with all tested custom weapons.
CustomGameConfig[52]=(bEnabled=True,GameClass="MH2_NS_V2.MonsterHunt",NewPrefix="nsMH",Mutators="UN1.DisableWeapons",Settings="")
Have to test with
MH_OsPower_MH504 http://medor.no-ip.org/index.php?dir=Ga ... _MH504.zip