UltimateNewNet
feel like the laggy no reason for this
you can add ACE for fix the speed for all
you can add ACE for fix the speed for all
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- Novice
- Posts: 8
- Joined: Fri Dec 13, 2019 12:48 am
- Status: Offline
Thanks Medor. I used ACE 8 to 1.2 and 436/451/469 on my server and client. I think I have to accept (after 15 years!!) that online gaming will never be consistent. One game is great, the next game feels like I'm in quicksand (all with the same ping on the same server). Have a nice day!
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Thank you for updating!!
We've tested 1k for about 2h30minutes and quickly, I write our feeling below. (compared to 1e)
A) We felt it's harder to hit head shot with sniper as like hit-box of head is reduced. I guess you changed something ?
B) It happened that when I picked dropped-shockrifle and can't shooting. (you still try to fix it?)
thanks!
We've tested 1k for about 2h30minutes and quickly, I write our feeling below. (compared to 1e)
A) We felt it's harder to hit head shot with sniper as like hit-box of head is reduced. I guess you changed something ?
B) It happened that when I picked dropped-shockrifle and can't shooting. (you still try to fix it?)
thanks!
This newnet is based on IG++, as you mentioned in B) still working on it
You mean v2?
here is weird moment I faced.
1. Pulse rifle beam penetrated armor. (40 to 0. It may be easier to understand if you play it slowly.)
2. Shock ball disappeared. (It's might be rare case cuz only once happened.)
1. Pulse rifle beam penetrated armor. (40 to 0. It may be easier to understand if you play it slowly.)
2. Shock ball disappeared. (It's might be rare case cuz only once happened.)