UltimateNewNet

Discussions about server side mods.
thiagoobr
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Post by thiagoobr »

I would like to report a bug, when the opponent dies, you can not destroy your body with had on shot the ground...

-Could add kills to lms in showscores, To know who killed the most in lms!

medor
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Post by medor »

I would like to report a bug, when the opponent dies, you can not destroy your body with had on shot the ground...
you ave a old UltimateNewNetv0_8 try with the last :i-m_so_happy:

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Deepu
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Post by Deepu »

thiagoobr wrote:Could add kills to lms in showscores, To know who killed the most in lms!
Topic change detected, I will add it on ultimate scoreboard

Implementation in progress for siege

medor
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Post by medor »

yes i just see that :thumbsup:

thiagoobr
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Post by thiagoobr »

big nice speed :)

Yours are awesome!!!

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Spectra
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Post by Spectra »

Now the weapon is no longer invisible, but the change has to be made manually at the ini client's, You can do this automatic process ?
It can be done by sending a console command from code. Whenever the client joins, check if the option is true. If true, then set to false.

Code: Select all

ConsoleCommand("get ini:Engine.Engine.GameRenderDevice ZRangeHack false")

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Deepu
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Post by Deepu »

Spectra wrote:
Now the weapon is no longer invisible, but the change has to be made manually at the ini client's, You can do this automatic process ?
It can be done by sending a console command from code. Whenever the client joins, check if the option is true. If true, then set to false.

Code: Select all

ConsoleCommand("get ini:Engine.Engine.GameRenderDevice ZRangeHack false")
Ignore this option, i fixed inside the NewNet, no weapon mesh anymore.

thiagoobr
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Post by thiagoobr »

Niceeeeeeeeeeeee, good news :icon_e_biggrin:

thiagoobr
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Post by thiagoobr »

hi deepu,

i test in 104.199.218.92:1111

Returned to have the error of not show the head with head shot, using sniper and ripper

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Deepu
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Post by Deepu »

Fixed...

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