UltimateNewNet

Discussions about server side mods.
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Deepu
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UltimateNewNet

Post by Deepu »

Image

UltimateNewNet Beta 1k

Authors: Deepu

Core Author: Timothy Burgess

Release Date: Beta 11/10/2021

Installation (Client):
► Show Spoiler

Installation (Server):
► Show Spoiler

Installation (Custom):
► Show Spoiler

Affiliated Mods:
► Show Spoiler

Fixed bugs & Added things:
► Show Spoiler

Weapons list:
► Show Spoiler

Downloads:
► Show Spoiler

Credits:
► Show Spoiler
:thumbsup:

thiagoobr
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Post by thiagoobr »

https://ibb.co/byqMFv
I had this erro, And I was kick, I do not use anticheat on the server!

I also noticed that with the rocket, sometimes even looking for a long time so the player did not turn red, for the shot Follow the opponent

Follow the opponent.

This error was DM.

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Deepu
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Post by Deepu »

bDisableAutoKicks=True

Found in UltimateNewNet.ini

thiagoobr
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Post by thiagoobr »

Thx,

Really this version is very good, even though it is not complete...

The Brazilian people did not like the reduced shockball much, could it put the smaller size optional?
Could you also put more colors in shock as the 4 colors of the game, red, green, blue and yellow?

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Deepu
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Post by Deepu »

Default Settings in UltimateNewNet.ini :

Code: Select all

[UltimateNewNetv0_7.UTPure]
HammerDamagePri=0
HammerDamageSec=0
EnforcerDamagePri=17
EnforcerDamageSec=17
BioDamagePri=20
BioDamageSec=200
ShockDamagePri=40
ShockDamageSec=55
ShockDamageCombo=165
PulseDamagePri=20
PulseDamageSec=4
RipperDamagePri=30
RipperDamageSec=34
MinigunDamagePri=9
MinigunDamageSec=14
FlakDamagePri=16
FlakDamageSec=70
RocketDamagePri=75
RocketDamageSec=80
SniperDamagePri=45
HeadshotDamage=100
SniperSpeed=1.000000
H4xSpeed=4.000000
zzCPW=herpderp
MaxCLE=50
bUTPureEnabled=True
Advertise=1
AdvertiseMsg=1
bAllowCenterView=False
CenterViewDelay=1.000000
bAllowBehindView=True
TrackFOV=0
bAllowMultiWeapon=False
bFastTeams=True
bUseClickboard=True
MinClientRate=12000
bAdvancedTeamSay=True
ForceSettingsLevel=2
bNoLockdown=True
bWarmup=True
WarmupCountDown=10
bCoaches=False
bAutoPause=False
ForceModels=1
ImprovedHUD=1
bDelayedPickupSpawn=False
bTellSpectators=False
PlayerPacks[0]=VA
PlayerPacks[1]=
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=
DefaultHitSound=2
DefaultTeamHitSound=3
bForceDefaultHitSounds=False
TeleRadius=210
ThrowVelocity=750
bForceDemo=False
MinCheckedCount=30
bDisableAutoKicks=False

[UltimateNewNetv0_7.PureStat]
bEnabled=True

[UltimateNewNetv0_7.ComboMut]
EnableNoSpam=True
MinSecondsBetweenBalls=0.700000
You can adjust:
bDisableAutoKicks=True
This option disables auto kicks
EnableNoSpam=False
Normal ComboGib unlimited balls
MinSecondsBetweenBalls=0.700000
Default value

I created Shock Rifles color for 4 teams, Enjoy :ut_minigun1:

medor
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Post by medor »

for the future if you can add

[UltimateNewNetv0_7.ComboMut]
EnableNoSpam=True
FireRateScale=1.0
AltFireRateScale=0.5

MinSecondsBetweenBalls=0.700000

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Deepu
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Post by Deepu »

medor wrote:for the future if you can add

[UltimateNewNetv0_7.ComboMut]
EnableNoSpam=True
FireRateScale=1.0
AltFireRateScale=0.5

MinSecondsBetweenBalls=0.700000
I will try...

thiagoobr
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Post by thiagoobr »

:thumbsup: :thumbsup: you are amazing!!! thx :)

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Deepu
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Post by Deepu »

:icon_gathering:

thiagoobr
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Post by thiagoobr »

hey deepu,

i have this erro, This error is when the doll dies, sometimes he dead frozen!!

https://ibb.co/d3nELv

Some players have error the gun appears half transparent..

https://ibb.co/bETAtF

Is this small showscores normal? and game type UltimateNewNetv0_7.LastManStanding I won, but the game did not end, I had to kill myself several times for the game to end!!

Is this small shows normal?

http://ibb.co/jUaWYF

This config dont work for me, I tested true and false nothing happened!! The shock did not remain defalt the standard of the game!

[UltimateNewNetv0_7.ComboMut]
EnableNoSpam=False
MinSecondsBetweenBalls=0.700000

=========

Another thing, test this in sniper plzzz deepu, this effect in HEAD SHOT is very cool !!! :icon_mrgreen: :icon_mrgreen: :icon_mrgreen:

I'm not sure if the code is this, because I do not know the programmer, I got this source code from sniper camper :icon_redface:

//=============================================================================
// BloodDrop.
//=============================================================================
class BloodDrop extends UT_BloodDrop;

var() bool bDecal;

function PostBeginPlay()
{
// Velocity = (Vector(Rotation) * (400 + 200 * FRand()) );
Velocity.z += 30;
if ( !Level.bDropDetail )
Texture = MultiSkins[Rand(8)];
Drawscale = FRand()*0.2+0.1;
}

auto state Explode
{

simulated function Landed( vector HitNormal )
{
if ( bDecal )
Spawn(class'BloodSplat',,,Location,rotator(HitNormal));
Destroy();
}

simulated function HitWall( vector HitNormal, actor Wall )
{
if ( bDecal )
Spawn(class'BloodSplat',,,Location,rotator(HitNormal));
Destroy();
}
}

defaultproperties
{
bDecal=False
RemoteRole=ROLE_DumbProxy
LifeSpan=3.000000
}

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