UltimateNewNetv0_6

Discussions about server side mods.
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Deepu
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Post by Deepu »

Added
also fixed sniper aim error

medor
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Post by medor »

*one bug
bot with pistol not take my health
As the bots pull me with the minigun ... The boost is very strong



*please
bMultiWeaponStay=True
There are no limite DM ?

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Deepu
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Post by Deepu »

medor wrote:*one bug
bot with pistol not take my health
As the bots pull me with the minigun ... The boost is very strong



*please
bMultiWeaponStay=True
There are no limite DM ?
Enabled
bMultiWeaponStay=True

bot with pistol take your health now
minigun boost is normal in default ut (i checked) (ignore it)

unreal://91.215.88.12:1111

medor
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Post by medor »

bMultiWeaponStay=True
not work you add it in mapote , ut.ini , option newnet ?

Image

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Deepu
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Post by Deepu »

MultiWeaponStay added...

medor
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Post by medor »

Deepu wrote:minigun boost is normal in default ut (i checked) (ignore it)
Enforcer boost more thane a normal minigum has my feelings ... this not the only one excessive weapon boost.
Seems the enforcer boost like or more a normal minigun

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Deepu
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Post by Deepu »

I cannot fix that error, i think that boost from master class enforcer & minigun2 or bbplayer class
Check in offline mode
Last built version is here

Updated
UltimateNewNetv0_7_Beta.zip
(1.24 MiB) Downloaded 380 times

medor
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Post by medor »

It work now with the new download :D

I make test and reply :geek:

There no UltimateNewNetv0_7_Beta.PureAutoPause in the tuto.
can we launch it?

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Deepu
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Post by Deepu »

Set this (UltimateNewNetv0_7_Beta.PureAutoPause)

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Post by medor »

Work fine

just the flying at the start map is come back.
combo ave only the blue fire.
not try the double jump.(is it inside ? )
the original sounds option newnet seems not can enable

May be to do in this build or a future one
reduce balls for the combo ... the zip i send you can help ?
CGrapple enable for the combo
bug when quit in air the slv and other rx
test it with mm game and mh

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