Bot ave rapid fire with flak.
Bot no stop fire with the pulsegun.
The auto switch weapon to RL ave not instant fire ( need to release the left click for can fire)
UltimateNewNetv0_6
Hmm, OK
Some of the weapons are pressed into the ground .. same in V4 not remember if in v3 to.
In v 0_7 can't kill-stop auto-cannon on as-mazon and as- highs-peed
I will check...
Did you manage to make some progress?
Have you a to do list pending for it?
Have you a to do list pending for it?
I will post a updated version
1) Fully fixed RL error
2) Double Enforcer secondary fire fixed
3) Spectator Music
Plz post a screenshot for errors
check for other errors
server is here
unreal://91.215.88.12:1111
2) Double Enforcer secondary fire fixed
3) Spectator Music
Plz post a screenshot for errors
check for other errors
server is here
unreal://91.215.88.12:1111
EXELENT
:D :D :D :D :D
First rapid test ....
No flying bug at the start map
Bot can use all weapons
RL no ammo working
No hammer bind jump bug
Now i can kill-stop auto-cannon on as-mazon and as- highs-peed
To test
try set hammer launch
I'm going to ask for pro gamer assault to test it ... can you set assault weapons stay ... and put http://unrealtournament.99.free.fr/utfi ... Cannon.zip
Just ServerActors=NoGuardiaCannon.NoGuardiaCannonActor not need as serpackage
:D :D :D :D :D
First rapid test ....
No flying bug at the start map
Bot can use all weapons
RL no ammo working
No hammer bind jump bug
Now i can kill-stop auto-cannon on as-mazon and as- highs-peed
To test
try set hammer launch
I'm going to ask for pro gamer assault to test it ... can you set assault weapons stay ... and put http://unrealtournament.99.free.fr/utfi ... Cannon.zip
Just ServerActors=NoGuardiaCannon.NoGuardiaCannonActor not need as serpackage