UltimateNewNetv0_6
unreal://217.114.212.50:7777
This server has one mod with newnet 9015 called DOMFreeStyleGold1a.
It's a sniper camping with deemer teamcolor an a translock Try under DM it worn under newnet.
sometime this server is utpure 7g only and no newnet :o
This server has one mod with newnet 9015 called DOMFreeStyleGold1a.
It's a sniper camping with deemer teamcolor an a translock Try under DM it worn under newnet.
sometime this server is utpure 7g only and no newnet :o
I added two mods to server check it
Players are coming so i can't test all.
IHDM just hammer
IHTDM just hammer to
IHLMS just hammer to
slv :shock: how you set slv with newnet weapons ?
I found the cause bug hammer with newnet
it's only when i use the bind
IHDM just hammer
IHTDM just hammer to
IHLMS just hammer to
slv :shock: how you set slv with newnet weapons ?
I found the cause bug hammer with newnet
it's only when i use the bind
Code: Select all
Aliases[27]=(Command="getweapon ImpactHammer|Button bFire|Fire|OnRelease Jump",Alias=Hjump)
Unknown5D=Hjump
In your slv set server
*The slv bug ... if you jump in air you stay in air and not move.
Same with slv205 or rx
*The grapple ave multiple bugs it is unplayable.
*The slv bug ... if you jump in air you stay in air and not move.
Same with slv205 or rx
*The grapple ave multiple bugs it is unplayable.
Bugs in newnet
SLV NN Config for Map Vote
SLV NN Config for Map Vote
Code: Select all
CustomGameConfig[19]=(bEnabled=True,GameClass="SLVCTF.SLVCTF",NewPrefix="SLV",mutators="UltimateNewNetv0_3.NewNetServer,UltimateNewNetv0_3.PureStat",Settings="")
I have try this offline to
I remember the same bug with a original NewNetUnrealv0_9_x an rx by summoning.
Code: Select all
Botpack.CTFGame",NewPrefix="ICTF",Mutators="SLV205.StrangeArena,KeepIt.Keep1,UltimateNewNetv0_4.NewNetServer,UltimateNewNetv0_4.PureStat,Botpack.InstaGibDM",Settings="")
New NN added here plz check for errors
unreal://91.215.88.12:1111
unreal://91.215.88.12:1111
:shock:
You remove the bug rocket no ammo
and the bug hammer bind.
the flying player at the start map
It's been years that is expected. You just use a fast switch weapon ?
Not fan for news hit sounds and effect visual flack when a player fire me.
Need more time for test ... i go to my work :x I'll be back.
What other news i can test in it ?
Important with new weapons to add like a camper one http://medor.no-ip.org/index.php?dir=We ... Gold1a.zip
You remove the bug rocket no ammo
and the bug hammer bind.
the flying player at the start map
It's been years that is expected. You just use a fast switch weapon ?
Not fan for news hit sounds and effect visual flack when a player fire me.
Need more time for test ... i go to my work :x I'll be back.
What other news i can test in it ?
Important with new weapons to add like a camper one http://medor.no-ip.org/index.php?dir=We ... Gold1a.zip
It's just the sniper camping rifle that will work with newnet.
But for those who wondering, in UTPure (UT.ini) for newnet, set TrackFOV=0 if you aren't going to be using this for Normal Weapons.
Problems are fixed?
Yes i will try more...
I ave to come with a french assault player for make test launch with the hammer
I ave to come with a french assault player for make test launch with the hammer