This is an update to 1 of these · https://unreal-games.livejournal.com/99808.html
Previous version was from before I started adding UTDMT, UTDMW, & UTDM prefixes to map names. Also the previous version had Titans above ground, behind each castle, but that was mostly for my own play standards. I don't usually telefrag others but many would to get an edge fighting team-allied monsters. With transloc disabled, the only real way to enter the castles is to run around the back which is where the Titans would see them; usually UTDMT don't wander around much from where they start until after they've died the 1st time.
But not everyone is so averse to telegragging
So I moved some things around.
Added UTDMW (Warlords) that start up front of the castles, to "greet" the enemy when they come a' calling.
This is a map of surface & trenches with underground tunnels. There's 2 main tunnels on each side that run the length of that team's territory with a couple other tunnels, just as there's about the same number of trenches which are handy for avoiding getting killed by snipers.
I moved the 1 Titan down into the main 2 tunnels and added another Titan, 1 for each tunnel. Also for my own reasoning of how I play...
...when I get the flag and arrive back on my side but the other team has my team's flag, I usually duck into the tunnels. With 1 bot backing me, I can usually survive long enough for my team to get the flag back. Now though I can have a Titan backing me, which makes for a handy shield in those rare instances someone brings a redeemer into the mix.
Usual Suspects:
.u /systems
.unr /maps
Enjoy!
http://www.mediafire.com/file/9w79rf5o5 ... gdoms2.zip
Had to make a wee alteration to something
Is it possible to order those monsters?
Yes and no.
Yes, you can send them orders.
No, in that they will either ignore you or insult you if you try and order them.
You want team monsters to order, try this · https://ut99.org/viewtopic.php?f=4&t=12172
Is that any possible way to remove monsters from order's menu?
Nope.