UltimateNewNet

Discussions about server side mods.
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thiagoobr
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Post by thiagoobr »

hi deepu,
I discovered a bug, when I change the weapon, sometimes it shows half of the weapon, sometimes the weapon goes invisible, i test today!! in your server!!
Image

thiagoobr
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Post by thiagoobr »

hi,
The shock is with bug, Only 1 secondary shot is killing, Is not following the ini settings,
Something else, bodies are not shot after death, they do not explode..
Sometimes the crosshair sniper camper does not appear, it has to reconnect to the server.

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Deepu
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Post by Deepu »

Updated, Impact Hammer damage like Standalone, little bit improved FWS, Crunch headshot added, all codes are enhanced...

thiagoobr
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Post by thiagoobr »

I discovered a bug in the shots, hold the shoot button and then change weapon, the weapon goes from 1 more shot, test with all weapons ...

I tested it after we tested it on your server, tested it on my...

exemple sniper change to shock... shots primary


Can you fix this to use in vote map, in normal gib? TeamShockEffects


CustomGameConfig[6]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="iCTF",Mutators="UltimateNewNetv0_8.NewNetIG,UltimateNewNetv0_8.PureStat,UltimateNewNetv0_8.NewNetServer,RextendedUTv2-5-2-Fix2.RexUT,UrSGrappleS.UrSGrappleS,SmartCTF_4E.SmartCTF",Settings="TimeLimit=30,FragLimit=0,GameSpeed=1.00,GoalTeamScore=5,bTournament=False,TeamShockEffects=True")

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Deepu
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Post by Deepu »

thiagoobr wrote:I discovered a bug in the shots, hold the shoot button and then change weapon, the weapon goes from 1 more shot, test with all weapons ...

I tested it after we tested it on your server, tested it on my...

exemple sniper change to shock... shots primary
This is not a error, it's FWS & NewNet ignores Pending Weapons...

thiagoobr
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Post by thiagoobr »

And the effect is possible to use in the voting map in the future? :cool2:

medor
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Post by medor »

What this do ?
SetPendingWeapon=False

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Deepu
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Post by Deepu »

If we set SetPendingWeapon=False ignores loading of weapons, if we SetPendingWeapon=True value we need to complete loading of a weapon after that change weapons...

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Deepu
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Post by Deepu »

thiagoobr wrote:And the effect is possible to use in the voting map in the future? :cool2:
This is never possible, because see this:
[Engine.Engine]
GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UTMenu.UTConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=GlideDrv.GlideRenderDevice
DefaultGame=Botpack.DeathMatchPlus
DefaultServerGame=Botpack.DeathMatchPlus

ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
RunCount=5982
So only allow settings from Botpack!
I don't know exactly what's going on :icon_e_confused:

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Deepu
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Post by Deepu »

First post updated!

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