Search found 11 matches

by Spectra
Sat Jun 17, 2017 5:16 am
Forum: Server Side Mods
Topic: UltimateNewNet
Replies: 292
Views: 246882

Re: UltimateNewNet

Now the weapon is no longer invisible, but the change has to be made manually at the ini client's, You can do this automatic process ? It can be done by sending a console command from code. Whenever the client joins, check if the option is true. If true, then set to false. ConsoleCommand("get ...
by Spectra
Sat Feb 04, 2017 1:06 pm
Forum: Mods
Topic: CS 1.6 Weapons for UT Release + Update v2.0
Replies: 4
Views: 11857

Re: CS 1.6 Weapons for UT Release

Version 2.0 update: The ReadMe file is same as previous. I will just post the change and fixes. CHANGES FROM PREVIOUS VERSION: 1. All weapons are imported as Skeletal Models. So no more choppy or distorted animations. 2. Two new weapons added: Dual Elites Pistols and C4. 3. Fixed AI firing bug of Au...
by Spectra
Thu Dec 08, 2016 2:04 pm
Forum: Server Side Mods
Topic: gust newnet
Replies: 10
Views: 14899

Re: gust newnet

medor wrote:you say BotZ work better with newnet ?
Maybe.
by Spectra
Thu Dec 08, 2016 9:56 am
Forum: Server Side Mods
Topic: gust newnet
Replies: 10
Views: 14899

Re: gust newnet

@medor, his server has BotZ instead of normal bots. That's why you find no problem there.
by Spectra
Tue Jun 07, 2016 6:12 am
Forum: Mods
Topic: CS 1.6 Weapons for UT Release + Update v2.0
Replies: 4
Views: 11857

CS 1.6 Weapons for UT Release + Update v2.0

From ReadMe: =========================================================================================== MOD INFORMATION: Title: Counter Strike Weapons v1.6 for UT99 Author: SpEcTra_7 Email: spectraut2@gmail.com Release Date: 1st June, 2016 ===========================================================...
by Spectra
Sat Jun 06, 2015 1:19 pm
Forum: Mods
Topic: RespawnControllerV100
Replies: 4
Views: 10344

Re: RespawnControllerV100

Yes it is the Time Count.
Once you die, the timer will start and if it reaches 0.0, it will automatically respawn you.
by Spectra
Tue Apr 14, 2015 5:32 am
Forum: Mappings
Topic: Tutorial On Making Maps!
Replies: 3
Views: 8140

Re: Tutorial On Making Maps!

Idk
Just watch and learn!
by Spectra
Fri Apr 03, 2015 5:24 am
Forum: Tips & Tricks
Topic: Making UT Modern!
Replies: 1
Views: 6948

Making UT Modern!

This guide is originally taken from UT99.Org. Special thanks to Raynor for this. This guide is also available as PDF download for offline viewing and printing. Document revision 1.5 UTTweakGuide Introduction Unreal Tournament is already over a decade old, but regardless of that, still popular. It h...
by Spectra
Fri Apr 03, 2015 5:22 am
Forum: Mappings
Topic: CTF-512K-KaylonV2
Replies: 2
Views: 6802

CTF-512K-KaylonV2

This is my 1st map from UT99.org's 512K Mapping Contest.

Image

Download: http://www.mediafire.com/download/0d8ff ... ylonv2.zip
by Spectra
Fri Apr 03, 2015 5:15 am
Forum: Mappings
Topic: CTF-512K-Gravo_v2
Replies: 0
Views: 9604

CTF-512K-Gravo_v2

I participated in UT99.org's 512K mapping competition.
This is 2nd Map. It is probably like a Space CTF Map.

Image

Since, there is some problem in attaching files. So I will add my link:
http://www.mediafire.com/download/ba7tc ... avo_V2.zip