NewNet h4x Sniper help

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ZeLf
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NewNet h4x Sniper help

Post by ZeLf »

Hello,

I need some help fixing the accuracy from the h4x rifle in newnet.
The bug appears when a player has his weapon visible, if you hide it, there's no bug at all.
When zooming, the accuracy is every time less. The idea is that the rifle is always 100% accurate (when ducking).
That's all I need. I can pay for fixing it, just let me know.

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Deepu
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Post by Deepu »

Its already done in this newnet

UltimateNewNetv0_7

or

please enter here unreal://104.199.218.92:1111 for check h4x

ZeLf
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Post by ZeLf »

Works perfect!

Just one thing, the h4x rifle has this zoom:


But v0.7 has this one:


Is it possible to change it to the original one ?

ZeLf
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Post by ZeLf »

I've noticed that the zoom appears when I change the map. If I re-enter the server after a map switch, I have the original h4x rifle zoom (just the crosshair, no extra graphic). But it comes back if I switch the map again.

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Deepu
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Post by Deepu »

ZeLf wrote:Is it possible to change it to the original one ?
I added this zoom effects from original h4x rifle mod & medor requested to me that's why I added zoom effects, after entering or reconnecting to the server you need to wait 3 sec to 5 sec for NewNet's h4x mutator loading, otherwise you need a separate h4x pack without zooming effects? I can create for you...

ZeLf
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Post by ZeLf »

I'll appreciate very much if you can remove the zooming effect and sound :icon_e_biggrin:

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Deepu
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Post by Deepu »

ZeLf wrote:I'll appreciate very much if you can remove the zooming effect and sound :icon_e_biggrin:
Replace with original sniper sound?

ZeLf
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Post by ZeLf »

I'm pretty sure the previous newnet h4x didn't have a zooming sound

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Deepu
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Post by Deepu »

I mean fire sound

ZeLf
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Post by ZeLf »

Fire sound is fine ;)

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